HOW TO INSTALL FNIS PCEA2 MODS
PS : Yeah I know there's a lot of other mods in the MCM, but I never had a crash after +100h of gameplay, yes, not the best indicator to say that the modding was done with care (and no unwanted conflict), but I don't think all thoses mods would cause that. Video here showing the difference with or without the 360 moves in the MCM (with the optional file of course) (with sexy move 09, because it's more noticeable) : Youtube (Like the animation are less exagerated here? or just bugged?) The animation is way less exagerated when unchecking the "360 Moves" (and still using the n☀9) in the MCM, so there's something wrong hereĪlso the less sexy animations looks off with this 360 moves checked, so it's doing something weird here.
HOW TO INSTALL FNIS PCEA2 MOD
Ok, so with the file "360 Pack for the Female Player V7.2" from FNIS Sexy Moves mod page installed ( and the 360 moves checked in the MCM), the issue seem to be fixed, BUT, there are other bugs, like when I choose the most sexy move (09), the character have her arms really far behind, like her arms are broken.
HOW TO INSTALL FNIS PCEA2 FREE
If you need any log or info on my modding setup, feel free to ask No error message about FNIS when creating a character or going into FNIS Sexy Moves MCMĪlso I don't use any regular animation mod PS : Nemesis engine won't create a dummy FNIS.esp plugin when I have Sexy Moves installed, so I've downloaded an empty esp, and renamed it FNIS.esp and used LOOT. Didn't test if it's there with male character. I've also noticed that when walking backward, the female character slide on the ground, but that's surely a bug with 360 Movement Behavior or CGO. you will be able to properly wield spears). Dynamic animations variables are now possible (I mean. I've also tried to tick the 360 moves in FNIS Sexy Moves MCM, but AFAIK, it's used by old 360 movement mod (that use a lot of animations, not like 360 movement behavior, that, well, uses behaviors files) Fnis, Fore's New Idles in Skyrim, has updated to version 6.0. Maybe it's caused by 360 Movement Behavior, I don't know (It can happen in vanilla/without sexy moves sometimes if you spam left and right, but I'm not talking about this thing) (The right arm go up and down really smoothly, no snap) You can see here the expected behavior : Youtube : no bug It doesn't happen with others animations, like the 04 (in the MCM). (Well, both arms, and surely other things, but the right arm is where it's the more noticeable, especially because my character have a torch in the left hand.) You can clearly see that the right arm is not going smootly up and down, but skip some frames and snap up and down. I have uploaded a video here : Youtube : bug (Maybe also on NPC?, but their movement are more smooth compared to a player using a keyboard, so should be less noticeable)Īt least the Sexy Move 02 and 03 ( BUT at least not 04 and 09) have issues (you can choose which one for the player in FNIS Sexy Moves MCM) : the animations are skipping frames when you run and slightly turn left or right (at least with a keyboard) However I've found that when using FNIS Sexy Moves (With 360 Movement Behavior, CGO+, AGO,Proper spell direction, Animated Armoury and Ultimate combat) certain specific animations have issues on the player (female of course).